A downloadable visual novel for Windows, macOS, and Linux

Seleos is a fantasy visual novel for the NaNoRenO 2021 lineup — a jam where creators make a visual novel in a month — and Circle Pegasi's fourth NaNoRenO project in total. As usual, we hope you enjoy it and please let us know what you thought of it!

Story

Kore, a troubled noblewoman, meets Seleos, an oddly helpful deity. Can he be the one to resolve her problems?

Features

  • Around 40-60 minutes long (roughly 9k words)
  • All assets are custom-made, no stock art used, with multiple poses and variations
  • Choices which can lead to different endings
  • A custom menu with a control display and options such as a toggle to automatically continue text

How to play

For Windows: Unzip the file and double-click  the .exe or .jar

Mac: right click and open application, otherwise you'll get a warning you can't bypass.

For more visual novel updates, questions or anything else, head over to Anna (@ripandtir) on twitter: https://twitter.com/ripandtir


April 7th 2021: Mac and Linux versions now added per request, these are NOT tested!

StatusReleased
PlatformsWindows, macOS, Linux
Release date Apr 01, 2021
Rating
Rated 4.5 out of 5 stars
(21 total ratings)
AuthorCirclePegasi
GenreVisual Novel, Interactive Fiction
Tagsangel, Casual, Fantasy, girl-protagonist, Otome, seleos, Short, Singleplayer, vn
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard

Download

Download
Seleos-1.0-windows64.zip 204 MB
Download
Seleos-1.0-linux64.tgz 206 MB
Download
Seleos-1.0-macos.zip 205 MB

Comments

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(1 edit)

ohh that was beautiful. The way you characterized Seleos really made him feel like a deity/god, with how at every single turn of conversation, [SPOILER] you have to stay vigilant and not be lulled to doing what he wants (which was validated by all the existing bad ends when you tried taking the easy way out).

At first, I thought this was your regular romance VN, so I was putting a lot of trust in him despite making the indecisive choices (I initially just wanted MC to make the best possible wish), and yet at the back of my head, my mind was mulling over little red flags such as, 'why was he specifically targeting desperate people on their last shred of hope?' and then the ending answered that wonderfully.  

[END OF SPOILER]

How I wish there's more, you really created a good world here and Kore is so levelheaded I wanted to see more of her.

Anyway, mygod Seleos is so hot though. I keep staring at him. 10/10 would have freed him if only [SPOILER] he wouldn't leave me behind.[END OF SPOILER]. 

(4 edits)

I can't find anything on a Seleos in mythology at the era of that of "Enki" (no that I know as much I'd like about the religion and political going ons of that era anyway) . Is Seleos that name a mashup of Eleos and Celeus, from later Greece? If it was only the name of a created character, then no matter. (Still, the "sele" part does make me think of the moon and of some books with a sandman.)

The plot turned out kind of how I had expected it given the initial settings, and this very rarely happens in visual novels: usually otome girls are so trusting and can barely remember their names before any sprite (the character picture, I mean) that looks good at first glance. And since this game somehow looks like an otome, it's insightful. In that way the plot was weirdly realistic: the idea of accepting a powerful, and disconected and rude creature certainly couldn't end well). So realism about that was a welcome surprise. But it also feel like the plot express an opinion from the author, or someone around of the author.  There is a uch deeper story, or an amount of story pieces around of that story.

Hello! Been a fan since 2013. Glad that I am able to see you in this platform. Just gonna ask the details about your Firefly visual novel. Is it still in the works?

(1 edit) (+1)

Hello! That's so awesome to hear, thanks for your message :)!

Did you mean this project? https://circlepegasi.itch.io/under-the-red-moon

It will be 'inspired by' our first novel, Firefly, but still very, very different. We had a wild time recently and only really wanted to post good news, so it's been quiet yes. But to answer your question:

Yes, it's still in the works, I'm working hard on the script and it's going well! We'll post an update on that page I linked, on twitter, and maybe some other places once the script is done.

~Anna

(+1)

Can't wait. Hoping for an android release.

Hello Circle Pegasi! Do you have an email where I can contact you? I'd like to talk to you about the possibility of translating this game into Spanish :)

Hello! You can find our email in the banner/header at the top of our website here: https://pegasi.weeaboo.nl/

However, for translations of our VNs, I'm afraid I have to decline in advance since we don't translate any of our projects anymore. We're only with two people and work full-time next to this. We noticed with other projects that translations took up too much time which we would rather spend developing new visual novels or re-releasing our older projects. We barely find the time for that to begin with.

I'm very sorry, but thank you so much for considering this at all!

(2 edits)

So good. The art is really lovely and those short stories "with a morale" always had a good impact on me. Took me 3 times to get to the "true" end. It was very satisfying.

Tho it's not really an otome-ish, I guess?


Edit: AHHHH, it's you guys! I remember playing and absolutely loving Days of the Divine. Now I know why the art-style felt so familiar.

Thank you for the lovely comment! It was written more as a deconstruction of otome and playing with its common tropes :D

And yeah we were! It's so nice to hear you read Days of the Divine too! It's still on our list to re-release in the new enging and I'll upload it here once we finish that.

~Anna

(1 edit)
Thank you for the lovely comment! It was written more as a deconstruction of otome and playing with its common tropes :D

Makes sense. There was this disturbing lull of getting you to lower your guard and just completely give yourself up and/or trust this attractive being. DotD also was a good game with a theme and a moral. Having 3 very different LIs broadened the lens and aspects of the overall theme.

And yeah we were! It's so nice to hear you read Days of the Divine too! It's still on our list to re-release in the new enging and I'll upload it here once we finish that.

Ohh, that sounds great. Right now the only way to download DotD is through your Lemmasoft forum thread. If you post it on itch.io and give it the appropriate tags I think many more newcomers to this type of genre or format will be able to find it.

OKAY SO. I FINISHED IT!!!! 


OMG. WHen I was playing it I got this feel like "Hmm, i wonder if [spoiler thing]." and then as I kept playing it I was like "Oh?" "OH????" "OH???????????????????????????????????"


AND I WAS RIGHT. AAAAAAAAAHHHHHHHHHHHHHHHHHHH. Omg I loved the slow build up and the reveal of [spoiler thing] and I was able to get the good ending on my first try!

The art is absolutely gorgeous (I kept staring at Seleos' little pec-window hahahaha XD), and the lighting on everything has a nice touch. I also liked how flashbacks are in the brown tones, a nice contrast!

A fun read!! I take it we might see more of the characters in Under The Red Moon? :D :D :D IM SO EXCITED!!!

Wow Heiden, thanks so much for already playing it! Your entry is on my to-play-with-dev-friends this weekend too :D! I'll leave you a review when I get to it.

GOOD JOB getting it first try, that's really cool!
Hahaha, I was joking with Kiki to make this the itch thumbnail:

As for these characters, perhaps in a future project, but Under the Red Moon will only have returning characters from Path of Dreamers . We made these guys purely for nanoreno, although it is set within rules, magic and the world of our other projects :)

Thank you for the lovely comment!

OMG I LOVE THIS THUMBNAIL PSDIOFJDS:OFIJSD:OFJISD:FOSJDI:FOEJWIFOSJ


And oohh!!! Okay! Well still looking forward to your next project, regardless! :D :D